[gd_scene load_steps=11 format=3 uid="uid://8ocp10j32f62"] [ext_resource type="Script" path="res://main.gd" id="1_eedai"] [ext_resource type="Texture2D" uid="uid://y6phkg4twpdm" path="res://images/bg_space_seamless.png" id="1_rpyi5"] [ext_resource type="Texture2D" uid="uid://cran7fr1i2qou" path="res://images/spaceship-placeholder.png" id="2_f2x66"] [ext_resource type="Script" path="res://spaceship.gd" id="3_ttkgl"] [ext_resource type="Script" path="res://laser.gd" id="4_uhf7q"] [ext_resource type="Texture2D" uid="uid://bxgw2u7j4b634" path="res://images/laser_turret.png" id="6_qxhyw"] [ext_resource type="Script" path="res://hardpoint.gd" id="7_6cr6a"] [ext_resource type="Script" path="res://spawn_asteroid_button.gd" id="9_21dg0"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_3vtwu"] radius = 48.0 height = 102.0 [sub_resource type="Gradient" id="Gradient_sx4rn"] offsets = PackedFloat32Array(0.961735, 1) colors = PackedColorArray(1, 1, 0, 1, 1, 1, 1, 0.137255) [node name="Main" type="Node2D"] script = ExtResource("1_eedai") [node name="background" type="Sprite2D" parent="."] position = Vector2(955, 537) scale = Vector2(2, 2) texture = ExtResource("1_rpyi5") [node name="spaceship" type="CharacterBody2D" parent="."] position = Vector2(956, 623) collision_layer = 2 motion_mode = 1 script = ExtResource("3_ttkgl") [node name="Sprite2D" type="Sprite2D" parent="spaceship"] z_index = 1 texture = ExtResource("2_f2x66") [node name="CollisionShape2D" type="CollisionShape2D" parent="spaceship"] position = Vector2(0, 6) rotation = -3.14159 shape = SubResource("CapsuleShape2D_3vtwu") [node name="Laser1" type="Node2D" parent="spaceship"] light_mask = 2 position = Vector2(95, -159) script = ExtResource("4_uhf7q") [node name="LaserSprite2D" type="Sprite2D" parent="spaceship/Laser1"] position = Vector2(0, -5) texture = ExtResource("6_qxhyw") [node name="LaserBeam2D" type="RayCast2D" parent="spaceship/Laser1"] position = Vector2(0, -17) target_position = Vector2(0, -800) collide_with_areas = true [node name="LaserLine2D" type="Line2D" parent="spaceship/Laser1"] points = PackedVector2Array(0, 0, 0, 0) default_color = Color(1, 1, 0, 0.54902) gradient = SubResource("Gradient_sx4rn") texture_mode = 2 joint_mode = 2 [node name="DamageOutputLabel" type="Label" parent="spaceship/Laser1"] offset_left = 18.0 offset_top = -71.0 offset_right = 104.0 offset_bottom = -20.0 [node name="HardPoint1" type="Node2D" parent="spaceship"] position = Vector2(0, -46) script = ExtResource("7_6cr6a") [node name="SpawnAsteroidButton" type="Button" parent="."] offset_left = 72.0 offset_top = 993.0 offset_right = 249.0 offset_bottom = 1049.0 text = "SPAWN ASTEROID" script = ExtResource("9_21dg0")